C Type Interoperability#
Basic types map directly: an int
in Go is an int
in C,
etc. Go byte
is equivalent to C unsigned char
.
Pointers in Go are pointers in C. A Go struct
is the same as C
struct
with the same field names and types.
The Go string
type is currently defined as a two-element
structure:
struct __go_string {
const unsigned char *__data;
int __length;
};
You can’t pass arrays between C and Go. However, a pointer to an
array in Go is equivalent to a C pointer to the equivalent of the
element type. For example, Go *[10]int
is equivalent to C
int*
, assuming that the C pointer does point to 10 elements.
A slice in Go is a structure. The current definition is:
struct __go_slice {
void *__values;
int __count;
int __capacity;
};
The type of a Go function with no receiver is equivalent to a C function whose parameter types are equivalent. When a Go function returns more than one value, the C function returns a struct. For example, these functions have equivalent types:
func GoFunction(int) (int, float)
struct { int i; float f; } CFunction(int)
A pointer to a Go function is equivalent to a pointer to a C function when the functions have equivalent types.
Go interface
, channel
, and map
types have no
corresponding C type (interface
is a two-element struct and
channel
and map
are pointers to structs in C, but the
structs are deliberately undocumented). C enum
types
correspond to some integer type, but precisely which one is difficult
to predict in general; use a cast. C union
types have no
corresponding Go type. C struct
types containing bitfields
have no corresponding Go type. C++ class
types have no
corresponding Go type.
Memory allocation is completely different between C and Go, as Go uses garbage collection. The exact guidelines in this area are undetermined, but it is likely that it will be permitted to pass a pointer to allocated memory from C to Go. The responsibility of eventually freeing the pointer will remain with C side, and of course if the C side frees the pointer while the Go side still has a copy the program will fail. When passing a pointer from Go to C, the Go function must retain a visible copy of it in some Go variable. Otherwise the Go garbage collector may delete the pointer while the C function is still using it.