Specifying Attributes of Variables#

The keyword __attribute__ allows you to specify special properties of variables, function parameters, or structure, union, and, in C++, class members. This __attribute__ keyword is followed by an attribute specification enclosed in double parentheses. Some attributes are currently defined generically for variables. Other attributes are defined for variables on particular target systems. Other attributes are available for functions (see Declaring Attributes of Functions), labels (see Label Attributes), enumerators (see Enumerator Attributes), statements (see Statement Attributes), and for types (see Specifying Attributes of Types). Other front ends might define more attributes (see Extensions to the C++ Language).

See Attribute Syntax, for details of the exact syntax for using attributes.

Common Variable Attributes#

The following attributes are supported on most targets.

alias ("target")#

The alias variable attribute causes the declaration to be emitted as an alias for another symbol known as an alias target. Except for top-level qualifiers the alias target must have the same type as the alias. For instance, the following

int var_target;
extern int __attribute__ ((alias ("var_target"))) var_alias;

defines var_alias to be an alias for the var_target variable.

It is an error if the alias target is not defined in the same translation unit as the alias.

Note that in the absence of the attribute GCC assumes that distinct declarations with external linkage denote distinct objects. Using both the alias and the alias target to access the same object is undefined in a translation unit without a declaration of the alias with the attribute.

This attribute requires assembler and object file support, and may not be available on all targets.

aligned, aligned (alignment)#

The aligned attribute specifies a minimum alignment for the variable or structure field, measured in bytes. When specified, alignment must be an integer constant power of 2. Specifying no alignment argument implies the maximum alignment for the target, which is often, but by no means always, 8 or 16 bytes.

For example, the declaration:

int x __attribute__ ((aligned (16))) = 0;

causes the compiler to allocate the global variable x on a 16-byte boundary. On a 68040, this could be used in conjunction with an asm expression to access the move16 instruction which requires 16-byte aligned operands.

You can also specify the alignment of structure fields. For example, to create a double-word aligned int pair, you could write:

struct foo { int x[2] __attribute__ ((aligned (8))); };

This is an alternative to creating a union with a double member, which forces the union to be double-word aligned.

As in the preceding examples, you can explicitly specify the alignment (in bytes) that you wish the compiler to use for a given variable or structure field. Alternatively, you can leave out the alignment factor and just ask the compiler to align a variable or field to the default alignment for the target architecture you are compiling for. The default alignment is sufficient for all scalar types, but may not be enough for all vector types on a target that supports vector operations. The default alignment is fixed for a particular target ABI.

GCC also provides a target specific macro __BIGGEST_ALIGNMENT__, which is the largest alignment ever used for any data type on the target machine you are compiling for. For example, you could write:

short array[3] __attribute__ ((aligned (__BIGGEST_ALIGNMENT__)));

The compiler automatically sets the alignment for the declared variable or field to __BIGGEST_ALIGNMENT__. Doing this can often make copy operations more efficient, because the compiler can use whatever instructions copy the biggest chunks of memory when performing copies to or from the variables or fields that you have aligned this way. Note that the value of __BIGGEST_ALIGNMENT__ may change depending on command-line options.

When used on a struct, or struct member, the aligned attribute can only increase the alignment; in order to decrease it, the packed attribute must be specified as well. When used as part of a typedef, the aligned attribute can both increase and decrease alignment, and specifying the packed attribute generates a warning.

Note that the effectiveness of aligned attributes for static variables may be limited by inherent limitations in the system linker and/or object file format. On some systems, the linker is only able to arrange for variables to be aligned up to a certain maximum alignment. (For some linkers, the maximum supported alignment may be very very small.) If your linker is only able to align variables up to a maximum of 8-byte alignment, then specifying aligned(16) in an __attribute__ still only provides you with 8-byte alignment. See your linker documentation for further information.

Stack variables are not affected by linker restrictions; GCC can properly align them on any target.

The aligned attribute can also be used for functions (see Common Function Attributes.)

warn_if_not_aligned (alignment)#

This attribute specifies a threshold for the structure field, measured in bytes. If the structure field is aligned below the threshold, a warning will be issued. For example, the declaration:

struct foo
{
  int i1;
  int i2;
  unsigned long long x __attribute__ ((warn_if_not_aligned (16)));
};

causes the compiler to issue an warning on struct foo, like warning: alignment 8 of 'struct foo' is less than 16. The compiler also issues a warning, like warning: 'x' offset 8 in 'struct foo' isn't aligned to 16, when the structure field has the misaligned offset:

struct __attribute__ ((aligned (16))) foo
{
  int i1;
  int i2;
  unsigned long long x __attribute__ ((warn_if_not_aligned (16)));
};

This warning can be disabled by -Wno-if-not-aligned. The warn_if_not_aligned attribute can also be used for types (see Common Type Attributes.)

strict_flex_array (level)#

The strict_flex_array attribute should be attached to the trailing array field of a structure. It controls when to treat the trailing array field of a structure as a flexible array member for the purposes of accessing the elements of such an array. level must be an integer betwen 0 to 3.

level =0 is the least strict level, all trailing arrays of structures are treated as flexible array members. level =3 is the strictest level, only when the trailing array is declared as a flexible array member per C99 standard onwards ([]), it is treated as a flexible array member.

There are two more levels in between 0 and 3, which are provided to support older codes that use GCC zero-length array extension ([0]) or one-element array as flexible array members ([1]): When level is 1, the trailing array is treated as a flexible array member when it is declared as either [], [0], or [1]; When level is 2, the trailing array is treated as a flexible array member when it is declared as either [], or [0].

This attribute can be used with or without the -fstrict-flex-arrays. When both the attribute and the option present at the same time, the level of the strictness for the specific trailing array field is determined by the attribute.

alloc_size (position), alloc_size (position-1, position-2)#

The alloc_size variable attribute may be applied to the declaration of a pointer to a function that returns a pointer and takes at least one argument of an integer type. It indicates that the returned pointer points to an object whose size is given by the function argument at position, or by the product of the arguments at position-1 and position-2. Meaningful sizes are positive values less than PTRDIFF_MAX. Other sizes are diagnosed when detected. GCC uses this information to improve the results of __builtin_object_size.

For instance, the following declarations

typedef __attribute__ ((alloc_size (1, 2))) void*
  (*calloc_ptr) (size_t, size_t);
typedef __attribute__ ((alloc_size (1))) void*
  (*malloc_ptr) (size_t);

specify that calloc_ptr is a pointer of a function that, like the standard C function calloc, returns an object whose size is given by the product of arguments 1 and 2, and similarly, that malloc_ptr, like the standard C function malloc, returns an object whose size is given by argument 1 to the function.

cleanup (cleanup_function)#

The cleanup attribute runs a function when the variable goes out of scope. This attribute can only be applied to auto function scope variables; it may not be applied to parameters or variables with static storage duration. The function must take one parameter, a pointer to a type compatible with the variable. The return value of the function (if any) is ignored.

If -fexceptions is enabled, then cleanup_function is run during the stack unwinding that happens during the processing of the exception. Note that the cleanup attribute does not allow the exception to be caught, only to perform an action. It is undefined what happens if cleanup_function does not return normally.

common, nocommon#

The common attribute requests GCC to place a variable in ‘common’ storage. The nocommon attribute requests the opposite—to allocate space for it directly.

These attributes override the default chosen by the -fno-common and -fcommon flags respectively.

copy, copy (variable)#

The copy attribute applies the set of attributes with which variable has been declared to the declaration of the variable to which the attribute is applied. The attribute is designed for libraries that define aliases that are expected to specify the same set of attributes as the aliased symbols. The copy attribute can be used with variables, functions or types. However, the kind of symbol to which the attribute is applied (either varible or function) must match the kind of symbol to which the argument refers. The copy attribute copies only syntactic and semantic attributes but not attributes that affect a symbol’s linkage or visibility such as alias, visibility, or weak. The deprecated attribute is also not copied. See Common Function Attributes. See Common Type Attributes.

deprecated, deprecated (msg)#

The deprecated attribute results in a warning if the variable is used anywhere in the source file. This is useful when identifying variables that are expected to be removed in a future version of a program. The warning also includes the location of the declaration of the deprecated variable, to enable users to easily find further information about why the variable is deprecated, or what they should do instead. Note that the warning only occurs for uses:

extern int old_var __attribute__ ((deprecated));
extern int old_var;
int new_fn () { return old_var; }

results in a warning on line 3 but not line 2. The optional msg argument, which must be a string, is printed in the warning if present.

The deprecated attribute can also be used for functions and types (see Common Function Attributes, see Common Type Attributes).

The message attached to the attribute is affected by the setting of the -fmessage-length option.

unavailable, unavailable (msg)#

The unavailable attribute indicates that the variable so marked is not available, if it is used anywhere in the source file. It behaves in the same manner as the deprecated attribute except that the compiler will emit an error rather than a warning.

It is expected that items marked as deprecated will eventually be withdrawn from interfaces, and then become unavailable. This attribute allows for marking them appropriately.

The unavailable attribute can also be used for functions and types (see Common Function Attributes, see Common Type Attributes).

mode (mode)#

This attribute specifies the data type for the declaration—whichever type corresponds to the mode mode. This in effect lets you request an integer or floating-point type according to its width.

See Machine Modes, for a list of the possible keywords for mode. You may also specify a mode of byte or __byte__ to indicate the mode corresponding to a one-byte integer, word or __word__ for the mode of a one-word integer, and pointer or __pointer__ for the mode used to represent pointers.

nonstring#

The nonstring variable attribute specifies that an object or member declaration with type array of char, signed char, or unsigned char, or pointer to such a type is intended to store character arrays that do not necessarily contain a terminating NUL. This is useful in detecting uses of such arrays or pointers with functions that expect NUL -terminated strings, and to avoid warnings when such an array or pointer is used as an argument to a bounded string manipulation function such as strncpy. For example, without the attribute, GCC will issue a warning for the strncpy call below because it may truncate the copy without appending the terminating NUL character. Using the attribute makes it possible to suppress the warning. However, when the array is declared with the attribute the call to strlen is diagnosed because when the array doesn’t contain a NUL -terminated string the call is undefined. To copy, compare, of search non-string character arrays use the memcpy, memcmp, memchr, and other functions that operate on arrays of bytes. In addition, calling strnlen and strndup with such arrays is safe provided a suitable bound is specified, and not diagnosed.

struct Data
{
  char name [32] __attribute__ ((nonstring));
};

int f (struct Data *pd, const char *s)
{
  strncpy (pd->name, s, sizeof pd->name);
  ...
  return strlen (pd->name);   // unsafe, gets a warning
}
packed#

The packed attribute specifies that a structure member should have the smallest possible alignment—one bit for a bit-field and one byte otherwise, unless a larger value is specified with the aligned attribute. The attribute does not apply to non-member objects.

For example in the structure below, the member array x is packed so that it immediately follows a with no intervening padding:

struct foo
{
  char a;
  int x[2] __attribute__ ((packed));
};

Note

The 4.1, 4.2 and 4.3 series of GCC ignore the packed attribute on bit-fields of type char. This has been fixed in GCC 4.4 but the change can lead to differences in the structure layout. See the documentation of -Wpacked-bitfield-compat for more information.

section ("section-name")#

Normally, the compiler places the objects it generates in sections like data and bss. Sometimes, however, you need additional sections, or you need certain particular variables to appear in special sections, for example to map to special hardware. The section attribute specifies that a variable (or function) lives in a particular section. For example, this small program uses several specific section names:

struct duart a __attribute__ ((section ("DUART_A"))) = { 0 };
struct duart b __attribute__ ((section ("DUART_B"))) = { 0 };
char stack[10000] __attribute__ ((section ("STACK"))) = { 0 };
int init_data __attribute__ ((section ("INITDATA")));

main()
{
  /* Initialize stack pointer */
  init_sp (stack + sizeof (stack));

  /* Initialize initialized data */
  memcpy (&init_data, &data, &edata - &data);

  /* Turn on the serial ports */
  init_duart (&a);
  init_duart (&b);
}

Use the section attribute with global variables and not local variables, as shown in the example.

You may use the section attribute with initialized or uninitialized global variables but the linker requires each object be defined once, with the exception that uninitialized variables tentatively go in the common (or bss) section and can be multiply ‘defined’. Using the section attribute changes what section the variable goes into and may cause the linker to issue an error if an uninitialized variable has multiple definitions. You can force a variable to be initialized with the -fno-common flag or the nocommon attribute.

Some file formats do not support arbitrary sections so the section attribute is not available on all platforms. If you need to map the entire contents of a module to a particular section, consider using the facilities of the linker instead.

tls_model ("tls_model")#

The tls_model attribute sets thread-local storage model (see Thread-Local Storage) of a particular __thread variable, overriding -ftls-model= command-line switch on a per-variable basis. The tls_model argument should be one of global-dynamic, local-dynamic, initial-exec or local-exec.

Not all targets support this attribute.

unused#

This attribute, attached to a variable or structure field, means that the variable or field is meant to be possibly unused. GCC does not produce a warning for this variable or field.

used#

This attribute, attached to a variable with static storage, means that the variable must be emitted even if it appears that the variable is not referenced.

When applied to a static data member of a C++ class template, the attribute also means that the member is instantiated if the class itself is instantiated.

retain#

For ELF targets that support the GNU or FreeBSD OSABIs, this attribute will save the variable from linker garbage collection. To support this behavior, variables that have not been placed in specific sections (e.g. by the section attribute, or the -fdata-sections option), will be placed in new, unique sections.

This additional functionality requires Binutils version 2.36 or later.

uninitialized#

This attribute, attached to a variable with automatic storage, means that the variable should not be automatically initialized by the compiler when the option -ftrivial-auto-var-init presents.

With the option -ftrivial-auto-var-init, all the automatic variables that do not have explicit initializers will be initialized by the compiler. These additional compiler initializations might incur run-time overhead, sometimes dramatically. This attribute can be used to mark some variables to be excluded from such automatical initialization in order to reduce runtime overhead.

This attribute has no effect when the option -ftrivial-auto-var-init does not present.

vector_size (bytes)#

This attribute specifies the vector size for the type of the declared variable, measured in bytes. The type to which it applies is known as the base type. The bytes argument must be a positive power-of-two multiple of the base type size. For example, the declaration:

int foo __attribute__ ((vector_size (16)));

causes the compiler to set the mode for foo, to be 16 bytes, divided into int sized units. Assuming a 32-bit int, foo ‘s type is a vector of four units of four bytes each, and the corresponding mode of foo is V4SI. See Using Vector Instructions through Built-in Functions, for details of manipulating vector variables.

This attribute is only applicable to integral and floating scalars, although arrays, pointers, and function return values are allowed in conjunction with this construct.

Aggregates with this attribute are invalid, even if they are of the same size as a corresponding scalar. For example, the declaration:

struct S { int a; };
struct S  __attribute__ ((vector_size (16))) foo;

is invalid even if the size of the structure is the same as the size of the int.

visibility ("visibility_type")#

This attribute affects the linkage of the declaration to which it is attached. The visibility attribute is described in Common Function Attributes.

weak#

The weak attribute is described in Common Function Attributes.

noinit#

Any data with the noinit attribute will not be initialized by the C runtime startup code, or the program loader. Not initializing data in this way can reduce program startup times.

This attribute is specific to ELF targets and relies on the linker script to place sections with the .noinit prefix in the right location.

persistent#

Any data with the persistent attribute will not be initialized by the C runtime startup code, but will be initialized by the program loader. This enables the value of the variable to persist between processor resets.

This attribute is specific to ELF targets and relies on the linker script to place the sections with the .persistent prefix in the right location. Specifically, some type of non-volatile, writeable memory is required.

objc_nullability (nullability kind)#

Note

Objective-C and Objective-C++ only

This attribute applies to pointer variables only. It allows marking the pointer with one of four possible values describing the conditions under which the pointer might have a nil value. In most cases, the attribute is intended to be an internal representation for property and method nullability (specified by language keywords); it is not recommended to use it directly.

When nullability kind is "unspecified" or 0, nothing is known about the conditions in which the pointer might be nil. Making this state specific serves to avoid false positives in diagnostics.

When nullability kind is "nonnull" or 1, the pointer has no meaning if it is nil and thus the compiler is free to emit diagnostics if it can be determined that the value will be nil.

When nullability kind is "nullable" or 2, the pointer might be nil and carry meaning as such.

When nullability kind is "resettable" or 3 (used only in the context of property attribute lists) this describes the case in which a property setter may take the value nil (which perhaps causes the property to be reset in some manner to a default) but for which the property getter will never validly return nil.

ARC Variable Attributes#

aux#

The aux attribute is used to directly access the ARC’s auxiliary register space from C. The auxilirary register number is given via attribute argument.

AVR Variable Attributes#

progmem#

The progmem attribute is used on the AVR to place read-only data in the non-volatile program memory (flash). The progmem attribute accomplishes this by putting respective variables into a section whose name starts with .progmem.

This attribute works similar to the section attribute but adds additional checking.

  • Ordinary AVR cores with 32 general purpose registers: progmem affects the location of the data but not how this data is accessed. In order to read data located with the progmem attribute (inline) assembler must be used.

    /* Use custom macros from http://nongnu.org/avr-libc/user-manual/AVR-LibC */
    #include <avr/pgmspace.h>
    
    /* Locate var in flash memory */
    const int var[2] PROGMEM = { 1, 2 };
    
    int read_var (int i)
    {
        /* Access var[] by accessor macro from avr/pgmspace.h */
        return (int) pgm_read_word (& var[i]);
    }
    

    AVR is a Harvard architecture processor and data and read-only data normally resides in the data memory (RAM).

    See also the AVR Named Address Spaces section for an alternate way to locate and access data in flash memory.

  • AVR cores with flash memory visible in the RAM address range: On such devices, there is no need for attribute progmem or AVR Named Address Spaces qualifier at all. Just use standard C / C++. The compiler will generate LD* instructions. As flash memory is visible in the RAM address range, and the default linker script does not locate .rodata in RAM, no special features are needed in order not to waste RAM for read-only data or to read from flash. You might even get slightly better performance by avoiding progmem and __flash. This applies to devices from families avrtiny and avrxmega3, see AVR Options for an overview.

  • Reduced AVR Tiny cores like ATtiny40: The compiler adds 0x4000 to the addresses of objects and declarations in progmem and locates the objects in flash memory, namely in section .progmem.data. The offset is needed because the flash memory is visible in the RAM address space starting at address 0x4000.

    Data in progmem can be accessed by means of ordinary C code, no special functions or macros are needed.

    /* var is located in flash memory */
    extern const int var[2] __attribute__((progmem));
    
    int read_var (int i)
    {
        return var[i];
    }
    

    Please notice that on these devices, there is no need for progmem at all.

io, io (addr)#

Variables with the io attribute are used to address memory-mapped peripherals in the io address range. If an address is specified, the variable is assigned that address, and the value is interpreted as an address in the data address space. Example:

volatile int porta __attribute__((io (0x22)));

The address specified in the address in the data address range.

Otherwise, the variable it is not assigned an address, but the compiler will still use in/out instructions where applicable, assuming some other module assigns an address in the io address range. Example:

extern volatile int porta __attribute__((io));
io_low, io_low (addr)#

This is like the io attribute, but additionally it informs the compiler that the object lies in the lower half of the I/O area, allowing the use of cbi, sbi, sbic and sbis instructions.

address, address (addr)#

Variables with the address attribute are used to address memory-mapped peripherals that may lie outside the io address range.

volatile int porta __attribute__((address (0x600)));
absdata#

Variables in static storage and with the absdata attribute can be accessed by the LDS and STS instructions which take absolute addresses.

  • This attribute is only supported for the reduced AVR Tiny core like ATtiny40.

  • You must make sure that respective data is located in the address range 0x400xbf accessible by LDS and STS. One way to achieve this as an appropriate linker description file.

  • If the location does not fit the address range of LDS and STS, there is currently (Binutils 2.26) just an unspecific warning like

    module.cc:(.text+0x1c): warning: internal error: out of range error

See also the -mabsdata AVR Options.

Blackfin Variable Attributes#

Three attributes are currently defined for the Blackfin.

l1_data, l1_data_A, l1_data_B#

Use these attributes on the Blackfin to place the variable into L1 Data SRAM. Variables with l1_data attribute are put into the specific section named .l1.data. Those with l1_data_A attribute are put into the specific section named .l1.data.A. Those with l1_data_B attribute are put into the specific section named .l1.data.B.

l2#

Use this attribute on the Blackfin to place the variable into L2 SRAM. Variables with l2 attribute are put into the specific section named .l2.data.

H8/300 Variable Attributes#

These variable attributes are available for H8/300 targets:

eightbit_data#

Use this attribute on the H8/300, H8/300H, and H8S to indicate that the specified variable should be placed into the eight-bit data section. The compiler generates more efficient code for certain operations on data in the eight-bit data area. Note the eight-bit data area is limited to 256 bytes of data.

You must use GAS and GLD from GNU binutils version 2.7 or later for this attribute to work correctly.

tiny_data#

Use this attribute on the H8/300H and H8S to indicate that the specified variable should be placed into the tiny data section. The compiler generates more efficient code for loads and stores on data in the tiny data section. Note the tiny data area is limited to slightly under 32KB of data.

IA-64 Variable Attributes#

The IA-64 back end supports the following variable attribute:

model (model-name)#

On IA-64, use this attribute to set the addressability of an object. At present, the only supported identifier for model-name is small, indicating addressability via ‘small’ (22-bit) addresses (so that their addresses can be loaded with the addl instruction). Caveat: such addressing is by definition not position independent and hence this attribute must not be used for objects defined by shared libraries.

LoongArch Variable Attributes#

One attribute is currently defined for the LoongArch.

model("name")#

Use this attribute on the LoongArch to use a different code model for addressing this variable, than the code model specified by the global -mcmodel option. This attribute is mostly useful if a section attribute and/or a linker script will locate this object specially. Currently the only supported values of name are normal and extreme.

M32R/D Variable Attributes#

One attribute is currently defined for the M32R/D.

model (model-name)#

Use this attribute on the M32R/D to set the addressability of an object. The identifier model-name is one of small, medium, or large, representing each of the code models.

Small model objects live in the lower 16MB of memory (so that their addresses can be loaded with the ld24 instruction).

Medium and large model objects may live anywhere in the 32-bit address space (the compiler generates seth/add3 instructions to load their addresses).

MeP Variable Attributes#

The MeP target has a number of addressing modes and busses. The near space spans the standard memory space’s first 16 megabytes (24 bits). The far space spans the entire 32-bit memory space. The based space is a 128-byte region in the memory space that is addressed relative to the $tp register. The tiny space is a 65536-byte region relative to the $gp register. In addition to these memory regions, the MeP target has a separate 16-bit control bus which is specified with cb attributes.

based#

Any variable with the based attribute is assigned to the .based section, and is accessed with relative to the $tp register.

tiny#

Likewise, the tiny attribute assigned variables to the .tiny section, relative to the $gp register.

near#

Variables with the near attribute are assumed to have addresses that fit in a 24-bit addressing mode. This is the default for large variables (-mtiny=4 is the default) but this attribute can override -mtiny= for small variables, or override -ml.

far#

Variables with the far attribute are addressed using a full 32-bit address. Since this covers the entire memory space, this allows modules to make no assumptions about where variables might be stored.

io, io (addr)#

Variables with the io attribute are used to address memory-mapped peripherals. If an address is specified, the variable is assigned that address, else it is not assigned an address (it is assumed some other module assigns an address). Example:

int timer_count __attribute__((io(0x123)));
cb, cb (addr)#

Variables with the cb attribute are used to access the control bus, using special instructions. addr indicates the control bus address. Example:

int cpu_clock __attribute__((cb(0x123)));

Microsoft Windows Variable Attributes#

You can use these attributes on Microsoft Windows targets. x86 Variable Attributes for additional Windows compatibility attributes available on all x86 targets.

dllimport, dllexport#

The dllimport and dllexport attributes are described in Microsoft Windows Function Attributes.

selectany#

The selectany attribute causes an initialized global variable to have link-once semantics. When multiple definitions of the variable are encountered by the linker, the first is selected and the remainder are discarded. Following usage by the Microsoft compiler, the linker is told not to warn about size or content differences of the multiple definitions.

Although the primary usage of this attribute is for POD types, the attribute can also be applied to global C++ objects that are initialized by a constructor. In this case, the static initialization and destruction code for the object is emitted in each translation defining the object, but the calls to the constructor and destructor are protected by a link-once guard variable.

The selectany attribute is only available on Microsoft Windows targets. You can use __declspec (selectany) as a synonym for __attribute__ ((selectany)) for compatibility with other compilers.

shared#

On Microsoft Windows, in addition to putting variable definitions in a named section, the section can also be shared among all running copies of an executable or DLL. For example, this small program defines shared data by putting it in a named section shared and marking the section shareable:

int foo __attribute__((section ("shared"), shared)) = 0;

int
main()
{
  /* Read and write foo.  All running
     copies see the same value.  */
  return 0;
}

You may only use the shared attribute along with section attribute with a fully-initialized global definition because of the way linkers work. See section attribute for more information.

The shared attribute is only available on Microsoft Windows.

MSP430 Variable Attributes#

upper, either#

These attributes are the same as the MSP430 function attributes of the same name (see MSP430 Function Attributes).

lower#

This option behaves mostly the same as the MSP430 function attribute of the same name (see MSP430 Function Attributes), but it has some additional functionality.

If -mdata-region= { upper,either,none } has been passed, or the section attribute is applied to a variable, the compiler will generate 430X instructions to handle it. This is because the compiler has to assume that the variable could get placed in the upper memory region (above address 0xFFFF). Marking the variable with the lower attribute informs the compiler that the variable will be placed in lower memory so it is safe to use 430 instructions to handle it.

In the case of the section attribute, the section name given will be used, and the .lower prefix will not be added.

Nvidia PTX Variable Attributes#

These variable attributes are supported by the Nvidia PTX back end:

shared#

Use this attribute to place a variable in the .shared memory space. This memory space is private to each cooperative thread array; only threads within one thread block refer to the same instance of the variable. The runtime does not initialize variables in this memory space.

PowerPC Variable Attributes#

Three attributes currently are defined for PowerPC configurations: altivec, ms_struct and gcc_struct.

For full documentation of the struct attributes please see the documentation in x86 Variable Attributes.

For documentation of altivec attribute please see the documentation in PowerPC Type Attributes.

RL78 Variable Attributes#

The RL78 back end supports the saddr variable attribute. This specifies placement of the corresponding variable in the SADDR area, which can be accessed more efficiently than the default memory region.

V850 Variable Attributes#

These variable attributes are supported by the V850 back end:

sda#

Use this attribute to explicitly place a variable in the small data area, which can hold up to 64 kilobytes.

tda#

Use this attribute to explicitly place a variable in the tiny data area, which can hold up to 256 bytes in total.

zda#

Use this attribute to explicitly place a variable in the first 32 kilobytes of memory.

x86 Variable Attributes#

Two attributes are currently defined for x86 configurations: ms_struct and gcc_struct.

ms_struct, gcc_struct#

If packed is used on a structure, or if bit-fields are used, it may be that the Microsoft ABI lays out the structure differently than the way GCC normally does. Particularly when moving packed data between functions compiled with GCC and the native Microsoft compiler (either via function call or as data in a file), it may be necessary to access either format.

The ms_struct and gcc_struct attributes correspond to the -mms-bitfields and -mno-ms-bitfields command-line options, respectively; see x86 Options, for details of how structure layout is affected. See x86 Type Attributes, for information about the corresponding attributes on types.

Xstormy16 Variable Attributes#

One attribute is currently defined for xstormy16 configurations: below100.

below100#

If a variable has the below100 attribute (BELOW100 is allowed also), GCC places the variable in the first 0x100 bytes of memory and use special opcodes to access it. Such variables are placed in either the .bss_below100 section or the .data_below100 section.